
How to configure MUHELPER
Controls:
Start/Stop: ⌨️ [HOME] or 🖱️ Middle Click
Settings Menu:
Z

Tabs Overview:
Hunting Tab: Combat settings
Obtaining Tab: Loot settings
When activated, a visible circle appears showing the auto-attack range. The Instant Hunt Log is also displayed, offering real-time combat data. Settings vary slightly by class.

Zen Cost:
MU Helper consumes Zen every 5 minutes.
The Zen cost increases hourly:
1st hour: Character Level × 20
2nd hour: Character Level × 30
3rd hour: Character Level × 40
4th hour: Character Level × 50
After 4 hours: Character Level × 60
Stopping the MU Helper resets the cost back to the first-hour rate.
Hunting Log
Access with [END] key
Tracks up to 60 days of combat data per map
Can display stats as a table or graph
Stats: hunting time, normal/elemental damage dealt, HP recovered, monster kills, EXP gained
Choose cumulative or per second data
History can be shared publicly or accessed via ALT + Right Click.

Instant Hunting Log (overlay):
Shows per second data for the current session
Movable and hideable
Includes: hunting time, damage (normal/elemental), HP recovery, kills, EXP gain

Hunting Settings:
Range: Distance to chase monsters
Use Regular Attack: Enables basic attacks when skills aren't available
Target Concentration: Prioritizes dense monster groups
Use Skills Closely: Prioritizes skill use
Long Distance Counter Attacks: Counters ranged attackers outside normal range
Potion: Auto-use HP potions
Buff Skill / Buff Item: Enables selected buffs

Obtaining Settings
Range: Distance to collect items
Repair Item: Auto-repairs gear below 50% durability
Repair Muun: Repairs Muun below (5/255) HP using 1 Jewel of Life
Pick All Near Items: Picks up everything
Pick Selected Items: Picks up only items on checklist Add Extra Item: Add keywords (case-sensitive) to customize item pickup Click "Add" to include, click entry + "Delete" to remove
"Option": picks items with Jewel of Life Option
"+5": picks items with Level +5
"Silver Medal": won't match "Medal" (must use 'Silver')
"Ability Decision": won't match "Decision" (must use 'Ability')
Always use the first name exactly as the item when it is on the ground.
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