> For the complete documentation index, see [llms.txt](https://guides.originmu.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://guides.originmu.com/how-to-start/how-to-configure-muhelper.md).

# How to configure MUHELPER

#### Controls:

{% hint style="info" %}

* Start/Stop: ⌨️ \[HOME] or 🖱️ Middle Click
* Settings Menu: `Z`
  {% endhint %}

<figure><img src="/files/2lePhT8iSLWtiLl4ZPuh" alt="" width="236"><figcaption></figcaption></figure>

#### Tabs Overview:

{% hint style="info" %}

* Hunting Tab: Combat settings
* Obtaining Tab: Loot settings

When activated, a visible circle appears showing the auto-attack range.\
The Instant Hunt Log is also displayed, offering real-time combat data.\
Settings vary slightly by class.\ <br>
{% endhint %}

<figure><img src="/files/b8C25do1F1pzYDLyTnDe" alt="" width="375"><figcaption></figcaption></figure>

#### Zen Cost:

{% hint style="info" %}

* MU Helper consumes Zen every 5 minutes.
* The Zen cost increases hourly:
* 1st hour: Character Level × 20
* 2nd hour: Character Level × 30
* 3rd hour: Character Level × 40
* 4th hour: Character Level × 50
* After 4 hours: Character Level × 60
* Stopping the MU Helper resets the cost back to the first-hour rate.
  {% endhint %}

#### Hunting Log

{% hint style="info" %}

* Access with **\[END]** key
* Tracks up to 60 days of combat data per map
* Can display stats as a table or graph
* Stats: hunting time, normal/elemental damage dealt, HP recovered, monster kills, EXP gained
* Choose cumulative or per second data
* History can be shared publicly or accessed via **ALT + Right Click.**\
  \
  ![](/files/YFOOuyMIHmQyr0Yerz7V)![](/files/BLXbvjCd1ZuhDHKiY5WI)\
  \
  Instant Hunting Log (overlay):\
  Shows per second data for the current session\
  Movable and hideable\
  Includes: hunting time, damage (normal/elemental), HP recovery, kills, EXP gain\ <br>

  <figure><img src="/files/ks7RDkDWrCwT6Le8LVrh" alt=""><figcaption></figcaption></figure>

{% endhint %}

#### Hunting Settings:

{% hint style="info" %}

* Range: Distance to chase monsters
* Use Regular Attack: Enables basic attacks when skills aren't available
* Target Concentration: Prioritizes dense monster groups
* Use Skills Closely: Prioritizes skill use
* Long Distance Counter Attacks: Counters ranged attackers outside normal range
* Potion: Auto-use HP potions
* Buff Skill / Buff Item: Enables selected buffs\ <br>

  <figure><img src="/files/XrFKehsDsdUK2IuAcHfp" alt="" width="151"><figcaption></figcaption></figure>

{% endhint %}

#### Obtaining Settings

{% hint style="info" %}

* Range: Distance to collect items
* Repair Item: Auto-repairs gear below 50% durability
* Repair Muun: Repairs Muun below (5/255) HP using 1 Jewel of Life
* Pick All Near Items: Picks up everything
* Pick Selected Items: Picks up only items on checklist\
  Add Extra Item: Add keywords (case-sensitive) to customize item pickup\
  Click "Add" to include, click entry + "Delete" to remove

  * "Option": picks items with Jewel of Life Option
  * "+5": picks items with Level +5
  * "Silver Medal": won't match "Medal" (must use 'Silver')
  * "Ability Decision": won't match "Decision" (must use 'Ability')

  Always use the first name exactly as the item when it is on the ground.
  {% endhint %}
