Hunt Point System
Last updated
Last updated
HuntPoint is a system to enhance your character's development, a dynamic progression system that allows you to evolve your character in a more accessible and strategic way. Each reset cycle provides a new opportunity for progression and strategy. The hunting system will be released from level 1000
The System works within all SubServers NOPvP channels have a lower chance of converting HUNT points than PvP channels)
Each map gives 2 buffs (killing monsters)
Every day you have a limit of monsters/pvp (points) to kill for free
Press the 'K' hotkey to open the Hunt Point information window.
Every day you have a limit of daily pvm hunting and pvp hunting.
🐣Daily Hunt: You can go to specific hunting maps and defeat mobs in spots and get XP hunting.
🏹PVP Hunting: When you kill a player on hunt maps you will steal a % of the enemy's hunt level. (The player will only lose hunt if he has Levels from the hunt attribute of that map) You can farm inside PvP and NON-PVPServer. PvP Server will get 1 points at 50%-25% rate each monster killed. NoNPvP Server will get 1 point at 30%-10% rate each monster killed.
Atlans Abyss 1-2-3 --> [Elemental Damage & Elemental Defense] Scorched Canyon --> [Elemental Damage & Elemental Defense] Crismon Icarus --> [Excellent Damage & Critical Damage] Ardil Temple --> [Excellent Damage & Critical Damage] Aida Gray --> [Damage Reduction & Damage Reflect] Blaze Kethotum --> [Damage Reduction & Damage Reflect] Kanturu Under Area --> [Max HP & Max SD] Ignis Volcano --> [Max HP & Max SD] Blood Tarkan --> [Damage Decrease & Ignore Damage] Tormenta Island --> [Damage Decrease & Ignore Damage] Twisted Karutan --> [Double Damage & Triple Damage] Kardamahal Temple --> [Double Damage & Triple Damage]
Elemental Damage: 50% Elemental Defense: 50% Excellent Damage: 10000 Critical Damage: 10000 Damage Reduction: 1000 Damage Reflect: 10% Max HP: 100000 Max SD: 300000 Damage Decrease: 5% Ignore Damage: 8% Double Damage: 10% Triple Damage: 5% (Max Level 100 Each)