
Castle Siege
About the Event:
For a competitive Guild to participate in the Castle Siege Event, it must be among the top 3 elected guilds to attend the event and during the week must deliver the sign of lord to the Guard NPC in Valley of Loren (151, 19). Castle Siege is the event that will determine who will be the Lord of the OriginMU continent.
Event Rules:
Only the guild master can stamp the official seal on the pedestal.
To remove the protective shield from the pedestal, capture the 2 switches.
The guild master must accumulate for 60 seconds to complete the seal and become the new lord of the castle.
If the 2 foot switches are canceled or the character is killed, the stamp will fail.
The guild with its official seal stamped at the end of the siege will be the lord of the Castle.
Castle Siege has reduced normal damage, making it difficult to kill or be killed in this event.
Guild Registration:
Find the Guardsman NPC located in Valley of Loren at coordinates 85, 60 to register.
Your guild must have an alliance to participate in Castle Siege.
Tips & Strategy:
Gameplay Tips
During Siege you can attack other participants without pressing Ctrl
If the Guild Master leaves the throne room, is killed, or pushed, all accumulated time will reset to 0.
Each click on Seal loses 1 second. For example, if you have 30 seconds and click 3 times, you go back to 27 seconds.
Dark Lord is the only class that is not moved during 'Guild Master Crown Seal' when using Dark Horse, making it the best class to be Guild Master.
If you are the switch holder, stay as close as possible. If you are pushed, you will lose the switch and the crown will close for seals.
To win the siege, the official seal of the guild master must be registered on the pedestal located in the dragon tower (Crown). If successful, the lord of the castle will be changed.
Creating a Life Stone
Life Stones can be created through the chaos machine noria.
Life stone formula = Jewel of bless 5 + Jewel of soul 5 + Jewel of guardian 1 + Jewel of Chaos 1
Only the guild master or assistant guild master of the invading team can use the life stone. Once the life stone is created it functions as a respond point for the entire guild. When the invading team's character gets killed,he will respond from the life stone and not from the outside of castle.
When invading team's guild member (including united guild) gets killed, he will respond nearer from the battle zone.
Can only be used by the invading team.
There is a 60 second timer for placing the Life stone.
Due to its special powers, it will restore HP/MP/AG to the invading team's characters around it (3 tiles) at the certain time.
Life Stones can be destroyed when attacked by the invading/defending teams.
The best way to stop the enemy from completing the seal or capturing the switch is to move the players, using Cyclone Skill (Swords), Lightning Skills (Magic), or EarthQuake Skill (DL).
Potion Bless:
Its effect lasts 120 seconds; Increases damage by +20% when attacking a gate or statue and does not increase PVP damage.
Potion Soul:
Its effect lasts 60 seconds; Increases AG (Stamina) restoration by +8; Increases defensive power against Lightning and Ice by 50%; Increases attack speed by +20.
The Castle Gates Information:
The castle gates have defensive power/durability (HP) and can only be attacked during the siege. Weapon durability is greatly reduced when attacking the castle gates, therefore it is strongly advised to take a Potion of Bless or Soul before attacking.
When an alliance guild wins the castle while the castle gates are destroyed, the gates will not be restored until the siege is over.
The castle gates can be upgraded up to a maximum of 3 stages of defensive power and durability. (upgrading and restoring is not possible during the battle)
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The castle gates are divided into 3 parts; with an outer part, a middle part, and an inner part It is possible to penetrate the castle even if only one gate is destroyed.
Guardian Statues
When all 4 statues inside the castle have been destroyed, the shield blocking entrance into the Dragon Tower vanish.
Only the players of the defending team can enter through the shield.
Recover HP/MP/AG around the guardian statue and recovery rate can be upgraded up to maximum of 3 stages.
The Guardian statues have defensive power/durability (HP) and can only be attacked during the siege. Weapon durability is greatly reduced when attacking the Guardian statues, therefore it is strongly advised to take a Potion of Bless or Soul before attacking.
Guardian statues can be upgraded up to a maximum of 3 stages of defensive power and durability. (upgrading and restoring is not possible during the battle)
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Destroy 4 Guardian statues to proceed to the Dragon tower.
Guard towers
Guard towers play a role in protecting the Guardian statues once the battle starts.
Guard towers attack invading parties around them.
Guard towers can be attacked just like Guardian statues or Castle gates.

Dragon Tower
This huge tower is located at top of the castle. The tower is divided into a shielded entrance and an upper floor.
The upper floor of the Dragon Tower houses a pedestal with the official seal of the lord of the castle.

The entrance to the Dragon tower is protected by the shield which the invading team's forces. To penetrate the Dragon tower all 4 Guardian statues need to be destroyed.
Registering the official seal
The upper floor of the Dragon tower houses a pedestal with the official seal of the lord of the castle.
When the guild master of the alliance succeeds in registering the official seal with the pedestal, their sword symbols will turn into shields and they will now have to defend the castle.
The guild with their official seal registered at the end of the siege will be the lord of the castle.

Schedule:
Castle Siege at Sunday ~> 10h30 Server Time
MONDAY 10:00 at FRIDAY 00:00 > Guild Registration Period (Pay attention to the notice to deliver the Sign of Lord).
SATURDAY 10:00 at SUNDAY 10:59 > Preparation Period
SUNDAY 10:30 at SUNDAY 11:30 > BATTLE IN THE CASTLE
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